/*
 * This file is part of aion-lightning <aion-lightning.com>.
 *
 *  aion-lightning is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, either version 3 of the License, or
 *  (at your option) any later version.
 *
 *  aion-lightning is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with aion-lightning.  If not, see <http://www.gnu.org/licenses/>.
 */
package com.aionemu.gameserver.skillengine.model;

import com.aionemu.gameserver.model.gameobjects.Creature;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.model.templates.item.ItemTemplate;


/**
 * @author Cheatkiller
 *
 */
public class ChargeSkill extends Skill {
	
	public ChargeSkill(SkillTemplate skillTemplate, Player effector, int skillLevel, Creature firstTarget, ItemTemplate itemTemplate) {
		super(skillTemplate, effector, skillLevel, firstTarget, null);
	}
	
	
	@Override
	public void calculateSkillDuration() {
		
	}
	
	@Override
	public boolean useSkill() {
		if (!canUseSkill())
			return false;
		effector.getObserveController().notifySkilluseObservers(this);
		effector.setCasting(this);
		startCast();
		effector.getObserveController().attach(conditionChangeListener);
		endCast();
		return true;
	}
}
